The Binding of Isaac

The Binding Of Isaac is a game for the PC played by Danny and Ross on Steam Train, the xth game played under their Scream Train series.

Episodes

 * 1) The Basement
 * 2) The Cellar
 * 3) The Catacombs

Game information
The Binding of Isaac is a top-down 2D roguelike game in which the player controls Isaac or one of six other unlockable characters as he explores the dungeons located in Isaac's room's basement. The game's mechanics and presentation is similar to the dungeons of The Legend of Zelda, while incorporating random, procedurally-generated levels in a manner similar to many Roguelike games. On each floor of the basement dungeon, the player must fight monsters in a room before he can continue onto the next room. Along the way, the player can collect money to buy equipment from shopkeepers, keys to unlock special treasure rooms, and new weapons and power-ups to strengthen their chances against the enemies. Each floor of the dungeon includes a boss which the player must defeat before continuing to the next level.

The Binding of Isaac's plot is inspired by the biblical story of the same name. Isaac, a child, and his mother live in a small house on a hill, both happily keeping to themselves, with Isaac drawing pictures and playing with his toys, and his mother watching Christian broadcasts on television. Isaac's mother then hears "a voice from above", stating her son is corrupted with sin, and needs to be saved. It asks her to remove all that was evil from Isaac, in an attempt to save him. His mother obliges, taking away his toys, pictures, game console and even his clothes.

The voice once again speaks to Isaac's mother, stating he must be cut off from all that is evil in the world. Once again, his mother obliges, and locks Isaac inside his room. Once more, the voice speaks to Isaac's mother. It states she has done well, but it still questions her devotion, and requests she sacrifice her son. She obliges, grabbing a butcher's knife from the kitchen and walking to Isaac's room. Isaac, watching through a sizable crack in his door, starts to panic. He finds a trapdoor hidden under his rug and jumps in, just before his mother opens his bedroom door. Isaac then puts the paper he was drawing onto his wall, which becomes the title screen.

During the game's loading points, Isaac is shown curled up in a ball, crying. His thoughts are visible, ranging among rejection from his mother, humiliation from his peers, and a scenario involving his own death. The game features at least 13 endings.