Super Monkey Ball

Super Monkey Ball is a game developed by Amusement Vision and published by Sega. The game debuted in Japan in 2001 as an upright arcade cabinet called Monkey Ball (which featured a banana-shaped joystick) and was released in November later that year as one of the launch titles for the Nintendo GameCube. Since then, many sequels and ports have been created (see Super Monkey Ball).

Episodes

 * 1) Fall Out Boy

Game Information
The objective of the main game is to guide four playable monkeys, (AiAi, MeeMee, Baby and GonGon) character encased in a transparent ball across a suspended series of platforms and through a goal. As the player moves along, a timer will run for either 60 or 30 seconds. The main game is very simplistic; the only control required is the directional analog stick. By moving the stick, the player tilts the entire set of platforms that make up the level, called a floor, and the ball rolls accordingly. The ball follows the rules of gravity and momentum. While moving across the floor, the player can collect bananas by rolling the ball into them. The bananas award extra points, and extra lives. If the ball falls out or if the timer reaches zero, the player loses a life. There are three difficulty settings; the levels increase in complexity and become less navigable on higher settings. Beginner difficulty is 10 easy stages long, Advanced difficulty is 30 normal stages long, and Expert difficulty is 50 harder stages long. For each of these levels of difficulty, players can access extra levels as long as a certain criteria is met. To get to the extra levels (3 in Beginner, 5 in Advanced and 10 in Expert), a player must go through all of these levels without using a continue (in the Japan and European versions, in the American version it must be beaten without losing a monkey with the exception of Expert). After passing the Expert extra stages without using a continue, there is a 10 more-difficult Master stages.