Series Steam Train
Console PC
Episodes 4
Run April 9th, 2014 - April 12th, 2014
Status Hiatus
Steam Train Game Guide
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Broforce is a PC game played by Arin and Ross, and is the 48th game played on Steam Train.


  1. Famous Bros
  2. Rescue Me!
  3. I Got You, Bro
  4. Broltimate Battle

Game InformationEdit

Broforce is a side-scrolling run and gun platform video game developed by Free Lives Games for release in 2013. Development began in April 2012 as a game jam entry and continued with developer and popular support. The game is expected for release in Q2 2014 for Microsoft Windows and consoles. The player-character is a bro, a hypermasculine action hero-style commando, who fights terrorists and rescues his bro teammates and prisoners of war from captivity. The levels end when the player defeats a foreign devil boss, hoists an American flag, and leaves via helicopter while the scenery explodes. The bro character names parody those of fictional action heroes such as Die Hard's John McClane, Chuck Norris, Mr. T, Alien's Ellen Ripley, and Terminator's Sarah Connor by adding the word "bro" (e.g., Rambro, the Brominator). The Broforce team is under direction from "Nelson Brodela". The game's destructible environments wear away with the player's gunfire.

Free Lives Games, a South African indie game developer, submitted Rambros as an entry in the April 2012 Ludum Dare 23 game jam. It won first prize for "fun" and received enough positive feedback to continue as a team project. The developers thought to add a cooperative mode with another character, Brommando, which then became the core game concept of collecting "bros" with a "violent action movie feel". The game's interest in "bros" stems from game director Evan Greenwood's love for action films from the 1980s and 1990s, which led to the game's aesthetics, themes, and gameplay, like traveling to outer space, fighting a dinosaur, and racing sharks. The bros share a kinship in each other's self-defense and when fighting terrorism together. Greenwood has called Broforce a "loving portrayal of action heroes". The developers debated the addition of female heroes and their place alongside the game's existing tropes. They chose not to add a "token female" or to create a rival female Broforce for plot or romance purposes, and instead made the female characters part of the existing team so as not to distinguish by gender. The game was designed to be a lighthearted hyperbole of the 1980s action film genre. Greenwood noted the difficulties of translating the genre's trope of remorseless violence into the 2013 climate surrounding foreign relations and human casualties of battle, particularly the stories of individual heroes waging unilateral war on a region. The team balanced what it saw as a modern perspective on war with their cultural heritage from the 1980s films, and hoped that their game would challenge "bro culture" stereotypes of irresponsibility and drunkenness with a sense of righteousness and a positive manliness.

In July 2013, Greenwood commented that the team wanted to build a space opera with roguelike elements, Contra-style aliens, themes of Satan in big business, betrayal, and bro identity, explosions that create weightlessness, and a story where the Broforce themselves are rescued. He discussed a cyborg bro who questions his bro and human status for not having feelings before realizing that the other bros do not feel either. A free Broforce game demo called "Brototype" was released from the developer's website, which sampled the gameplay but not the game's narrative. The game was approved on Steam Greenlight on July 24, 2013 and open for Steam Early Access on April 7, 2014 with an expected full release in Q2 2014 for Microsoft Windows and consoles. The final game is expected to include online multiplayer, deathmatch arenas with leaderboards, a level editor, and better graphics.

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