Disney's Aladdin
Series Game Grumps
Console SNES
Episodes 5
Playlist Ego and Jon play Aladdin for the Super Nintendo!
Run October 19, 2012
October 21, 2012 - October 22, 2012
October 24, 2012 - October 25, 2012
Status Complete

Disney's Aladdin is a SNES game played by Jon and Arin on Game Grumps, as well as the third game finished. They have also played the Genesis version.

Playthrough[edit | edit source]

Jon and Arin took turns playing the game.

The Game Grumps played the game all the way through the end and finished the game, with five total episodes.

Episodes[edit | edit source]

  1. A Whole New Grump
  2. Cave of Blunders
  3. Never Had a Friend Like Clouds
  4. Diamond in the Grump
  5. Finale

Game information[edit | edit source]

Disney's Aladdin is a series of platformer video games based on the 1992 motion picture of the same name. The series consists of three drastically different games: one developed by Virgin Interactive for the Sega Mega Drive, which was ported to various other formats, another developed by Capcom for the Super Nintendo Entertainment System, which was later ported to the Game Boy Advance, and a final version developed by SIMS for the Sega Master System and Game Gear.

Aladdin (アラジン Arajin?) for the SNES was developed and published by Capcom separately from Virgin's version, since Capcom still held Disney licensing rights for Nintendo consoles at the time of the film's release. Although the game is still a side-scrolling platformer, it is significantly different in both presentation and gameplay. Similarly following the movie's storyline, players control Aladdin as he jumps on enemies, vaults off stumps and performs various acrobatic feats to get through levels. Throughout the level, Aladdin can collect apples to throw at enemies and golden scarabs which unlock bonus stages. Throughout each level there are various diamonds (collecting all within a level also unlocking bonus stages), with players able to unlock an extra challenge if they collect 70 red diamonds. The game was later ported to the Game Boy Advance with extra stages, though all the songs based directly on the original movie were replaced with new music, possibly because of copyright reasons. It was also unofficially ported to the NES in 1995 by Hummer Team.

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Trivia[edit | edit source]

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