Transformers: Mystery of Convoy
Series Game Grumps
Console Famicom
Episodes 1
Playlist One game; one episode.
Run July 21st, 2014
Status One-Off
One-Off Game Guide
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Transformers: Mystery of Convoy (released in Japan as 戦え! 超ロボット生命体トランスフォーマー コンボイの謎(ナゾ) Tatakae! Chō Robotto Seimeitai Toransufōmā: Konboi no Nazo) is a Famicom game played by Danny and Arin as a one-off on Game Grumps. It was supposedly done to celebrate the release of Transformers: Age of Extinction (even though it was released almost a month before the one-off came out).


Game InformationEdit

The player controls Ultra Magnus, who must shoot his way through 10 horizontally and vertically scrolling levels consisting of various Decepticon enemies, with a boss fight at the end of each level. He can transform into a car carrier, which makes it easier for him to avoid enemy attacks, drive through narrow entrances and shoot enemies that are flying above him. Along the way, he can also pick up various power-ups which can give him wider ranging firepower or even the ability to fly. There are two Warp Zones within the game; they can be found by rescuing Bumblebee from the Decepticons.

The bosses for each level consist of mostly large Decepticon symbols, along with Megatron and Trypticon (known in Japan as Dinosaurer).

Another playable character in the game is Rodimus Prime, who can be unlocked by collecting the letters that spell Rodimus. One is hidden, sequentially, in levels 1, 2, 4, 5, 7, 8, and 9. However, though his vehicle mode has its own graphics, his robot-mode sprite is Ultra Magnus in Rodimus's palette.

In a retrospective, called it the "perfect example of a shameless tie-in." They criticized the game for its high level of difficulty, the game's implementation of the transforming ability and how the ninth stage loops infinitely unless a specific pattern is followed.

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  • Though the Grumps own the legal Famicom cartridge (as shown in the opening skit), the grumps find that the cartridge doesn't work, and resort to using an emulator to play the game. This was initially kept hidden, though a box appears over gameplay just minutes into the game, and Arin leaves his mouse on the screen for part of the episode. He is very angry about it, and uses it as an example as to why he doesn't use emulators.

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